
Concord was a short-lived, sci-fi hero shooter that attempted to carve out a space in a crowded market with a roster of colorful mercenaries known as Freegunners. Players engaged in 5v5 multiplayer combat across various galactic maps, utilizing unique character abilities in a package that prioritized punchy, traditional gunplay. Despite its high-production cinematic vignettes and a solid mechanical foundation, the game struggled to find an audience. It ultimately became a cautionary tale in the live-service era, shutting down just weeks after its debut.
NOT RECOMMENDED